Understanding Texture Coordinates - Getting Started with Blender Nodes

Jump on the Discord server for more procedural goodness: Texture coordinates can look like magic but once you understand them, they’re really straight forward. Coordinate manipulation is the most fundamental part of procedural texturing so it’s worth getting your head around what the colours mean and what options we have available! Contents: 00:00 - Intro 00:11 - Where and what are texture coordinates? 03:57 - UV Map node 04:34 - Generated 05:47 - Normal 06:24 - UV 06:40 - Object 07:20 - Camera 08:12 - Window 08:33 - Reflection 09:20 - Position 10:03 - Normal, Tangent & True Normal 10:53 - Incoming 11:25 - Parametric 11:53 - Backface, Pointiness & Random per Island 12:26 - Summary 13:46 - Outro Please let me know how I can improve these videos! Patreon: Twitter: Instagram:
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