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It’s easy to assume that amazing indie games like Gunpoint, Crypt of the Necrodancer, Ape Out, and Into the Breach were designed in a flash of inspiration. But that’s not true - find out how these games came to be in this episode of Game Maker’s Toolkit.
=== Sources and Resources ===
[1] Ape Out: The Story of an Indie Game | Vimeo
[2] Into the Breach Design Postmortem | GDC Vault (Free)
[3] Crashlands: Design by Chaos | GDC Vault (Free)
[4] The Rhythms and Layers of Ryan Clark (Crypt of the Necrodancer) | The Spelunky Showlike
[5] Game Design Deep Dive: Rocket jumping in Rocket League | Gamasutra
[6] Electronic Gaming Monthly Issue 149
No scan
[7] Dealing with Scope Change in Heat Signature and Gunpoint | GDC Vault (Free)
[8] Truth in Game Design (Braid) | GDC Vault (Free)
[9] Luck and Listening in Game Design (Spy Party) | Chris Hecker on YouTube
[10] The Design of Subnautica | GDC Vault (Free)
[11] Game Developer Magazine Volume 19 / Number 12 | Archived at GD Archive
[12] Baba is You creator, Arvi Teikari | The AIAS Game Maker’s Notebook
[13] Super Mario Galaxy 2 | Iwata Asks
#/wii/supermariogalaxy2/1/3
[14] Don’t Starve: Creating Community Around an Antisocial Game | GDC Vault (Free)
[15] An Experimental Approach to Interactive Entertainment (Journey) | GDC Vault (Free)
=== Games Shown ===
Ape Out (Gabe Cuzzillo, 2019)
Dead Cells (Motion Twin, 2018)
Furi (The Game Bakers, 2016)
Into the Breach (Subset Games, 2018)
Fall Guys: Ultimate Knockout (Mediatonic, 2020)
Untitled Goose Game (House House, 2019)
Crypt of the NecroDancer (Brace Yourself Games, 2015)
Spelunky (Derek Yu, 2012)
Rocket League (Psyonix, 2015)
Supersonic Acrobatic Rocket-Powered Battle-Cars (Psyonix, 2008)
Super Mario 3D World (Nintendo, 2013)
Team Fortress 2 (Valve Corporation, 2007)
Onimusha: Warlords (Capcom, 2001)
Devil May Cry (Capcom, 2001)
Gunpoint (Suspicious Developments, 2013
Braid (Number None, 2008)
SpyParty (Chris Hecker, 2018)
Subnautica (Unknown Worlds Entertainment, 2018)
Ghost of Tsushima (Sucker Punch Productions, 2020)
Heat Signature (Suspicious Developments, 2017)
Thief: The Dark Project (Looking Glass Studios, 1998)
Hollow Knight (Team Cherry, 2017)
Superhot (SUPERHOT Team, 2013)
Titan Souls (Acid Nerve, 2015)
Snake Pass (Sumo Digital, 2017)
Baba is You (Hempuli, 2019)
Katana Zero (Askiisoft, 2019)
Dreams (Media Molecule, 2020)
Super Mario Galaxy 2 (Nintendo, 2010)
Don’t Starve (Klei Entertainment, 2013)
Journey (thatgamecompany, 2012)
=== Credits ===
Music used in this episode
Music provided by Music Vine -
Credits music by animeistrash
Other credits
Ape Out - Launch Trailer | Nintendo
#11 Crashlands . | [TLX] byElmerox1
Supersonic Acrobatic Rocket-Powered Battle-Cars | Stranno
The BEST Way To Improve Your Aerial Car Control In Rocket League | Thanovic
Meet the Spy | Valve
Onimusha: Warlords All Samanosuke Weapons | D3PY Gaming
Devil May Cry HD - Gameplay Walkthrough Part 1 | Shirrako
the_usual_toaster vs. YtterbiJum: Week 4 | SpyParty
Making Baba Is You,what is this? by Arvi Teikari Hempuli | Gamelab Conference
Super Mario Galaxy 2 - 4K 60FPS [HD Texture Pack] | ItsLui
Subnauticas PROTOTYPES! | Aci
=== Subtitles ===
Contribute translated subtitles -
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