What Made Psychonauts Special

Let’s look at how Double Fine weaved characterisation into level design, in the 2005 cult classic Psychonauts. Support Game Maker’s Toolkit on Patreon - Have Mark talk at your studio, university, or event - Recommended viewing: Psychonauts Retrospective // The Color of the Sky in Your World Games shown in this episode (in order of appearance): Psychonauts (Double Fine Productions, 2005) Grim Fandango (LucasArts, 1998) Day of the Tentacle (LucasArts, 1993) Full Throttle (LucasArts, 1995) Banjo Kazooie (Rare, 1998) BioShock (Irrational Games, 2007) Portal (Valve Corporation, 2007) The Last Guardian (genDesign, 2016) Music used in this episode: animeistrash Whispering Rock Psychic Summer Camp (Psychonauts) animeistrash: Contribute translated subtitles -
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