Rendering 3D scenes in a console window as ASCII art
This project was written in C# using no external libraries. Everything is rendered in real time on my laptop.
The engine features flat lighting, and texture mapping. Of course it’s not as finished as I’d like it to be, there are still problems (for example, with the zbuffer). If you find it hard to believe that this is running in a command prompt, go try it for yourself!
Build:
Song : “Unreal Super Hero 3“ by Kenet & Rez
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