If you like what you see, you can consider donating any amount to my ko-fi:
This video is just a proof-of-concept and has no relation to the current GTA5 port, which is still being worked on, the map had to be moved since it would crash the game if not, that explains why water planes aren’t there or are way too below the expected level since the map was also moved in height.
This won’t be released so don’t ask for it, is unstable and is a direct port of my SA map from 2022, so it has all the issues from that version.
On a personal note, it looks ok, RDR2 weather system really shines even with a low-poly map like this one, but the lack of proper shaders makes some parts really shiny and odd looking, but the ageing in this map is really noticeable both in GTA5 and RDR2, it urgently needs better models and textures.
This has been done using format-tools from RedM, it took a few hours to be done, the whole map was ported and there are no missing parts as far as I know.
There’s no pedestrian or traffic on the streets since there’s no way to create custom vehicle paths or navigation meshes for RDR2 with the current existing tools, at least considering the public ones.
Chapters:
0:00 Los Santos
0:38 Grove Street
1:11 Los Santos
2:45 Mount Chiliad
3:20 San Fierro
5:00 San Fierro’s Airport
5:35 Verdant Meadows Airfield
6:04 Los Santos
9:42 Las Venturas
11:57 Falling from Maze Bank
12:24 Angel Pine