LIVE Project Breakdown | Great Looking Textures in Redshift

Live project breakdowns every month with Elly Wade (@itwaselly). Join Maxon Trainer Elly Wade for her March livestream, where she’ll be showing tips and tricks for creating great looking textures with Redshift in Cinema 4D. Focussing on procedural setups and layering techniques, we’ll be diving into building our own node materials from scratch. Model by Ian Robinson (@ir_sculpts) Download mushroom model here: 00:00:00 Waiting Screen 00:01:07 Welcome 00:03:05 Today’s Topic 00:06:00 __ Mushroom Scene 00:07:43 Mushroom Scene Session 00:07:45 __ FBX start, model 00:09:14 __ Polygon Island 00:10:12 __ Grouping elements 00:10:24 __ Bend for variety 00:11:14 Q Default Render Settings 00:13:10 __ What’s in the scene 00:13:43 Q Render Settings in Asset Browser 00:14:04 Q Can this be done in R20 00:14:26 __ Materials, replacement tip
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