In this video we will go through the process of rigging a scifi landing gear, along with piston moves all within Blender. We will cover weight painting and assigning mesh to an armature
In this short course, we will go through the process of blocking the landing gear, then modeling, texturing and rigging. This course is very face pasted and some knowledge of Blender is required.
There is a part missing to this tutorial and that is how to join to mesh to armature.
Skills Acquired
- Hard Surface Modelling
- Creating PRB shaders
- Rigging
- Dealing with Vertex Groups
This course is just over an hour long.
This course will also be released over the next six week
If you purchase it here, you will also get the completed blender file.
#Blender
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