Cinema 4D Multi-Tech Tutorial 47: Object Morph

In this Cinema 4D Multi-Tech tutorial, we are building what I am calling an Object Morph, using a combination of Xpresso, Dynamics, Cloners, a Tracer and Redshift. There is a lot of useful information in this one! My thanks go to the following people, all of whom have been kind enough to buy me a coffee: Matt, Cedric, Uriah, Willy, Vadim, Tim, Simone, Alain, David and Daniil. Your generosity is greatly appreciated! If you wish to by me a coffee, you may do so here: 0:00 - Intro. 0:48 - Setting Up the Cubes. 2:15 - The Start Position Nulls. 3:53 - Xpresso (Part 1). 7:10 - The End Position Nulls. 9:57 - Xpresso (Part 2). 12:22 - Xpresso (Part 3). 17:08 - User Data. 19:33 - Dynamics. 20:31 - Key Frame Animation. 21:01 - The Tracer. 21:56 - Creating the Spline Texture in Redshift. 26:09 - Xpresso (Part 4). 28:34 - Adding a Camera. 29:44 - Outro.
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