The Rise and Fall of Prince of Persia

Please consider supporting us on Patreon: In 1989, young college graduate Jordan Mechner introduced a 2D platformer called Prince of Persia to the world. Platformers were all the rage during the 80s, yet Mechner’s set itself apart from its contemporaries with its weighty, swashbuckling action, and incredibly smooth animations – a feat that Mechner had achieved by rotoscoping his family and friends into sprites. After a decade of enhanced ports and a strong sequel, the series
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