Sculpting a realistic human in Zbrush Part 3: Arm Anatomy
In this video I sculpt realistic human arm anatomy in Zbrush 2020. Starting with a skeleton, I go in anatomy in depth as I explain origin and insertion for Deltoid, upper arm and forearm muscles.
After I have added all important muscles as individual subtools, I will dynamesh them together and start sculpting, mostly with Clay buildup brush to make the anatomy more subtle and realistic.
Upper Arm:
0:00 Brachialis
1:53 Biceps brachii
3:50 Coracobrachialis
4:24 triceps
Deltoid:
5:48 deltoid
Forearm Flexors:
8:48 flexor carpi ulnaris
11:22 flexor digitorum superficialis
12:14 Flexor carpi radialis
12:30 Palmaris longus
16:16 anconeus
17:00 adductor pollicis longus & extensor pollicis brevis
Forearm extensor muscles:
12:54 extensor carpi ulnaris
13:39 extensor digitorum
13:56 extensor carpi radialis brevis
14:38 extensor carpi radialis longus
15:15 brachioradialis
16:41 Pronator teres
18:28 dynameshing ever
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