The Animation Blueprint | Adv. Anim Application [UE4]
Welcome to my new series, Advanced Animation Application [for Unreal Engine]. Today we’re creating babby’s first AnimBP and learning how to transfer variables from the CharacterBP to the AnimBP. This video serves as a precursor to the rest of the series - ensuring that you’re up to speed with the very basics of setting up an Animation Blueprint.
In this videos I’ll be supplying some of my own animations for the sake of your learning which you’re free to use in any of your projects. I’ll be putting a DropBox link in the description of each video if animations are required :)
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Computer Specs:
Ryzen 3900x 12-core CPU
MSI Geforce RTX 2080 Super
64GB Corsair RAM
One of those fancy nvme m.2 SSD’s
Programs of choice:
Unreal Engine 4 - (Game Dev)
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