The Strange Graphics Of LETHAL COMPANY

The first 500 people to use my link will get a 1 month free trial of Skillshare: ! #ad Lethal Company has some very compelling visuals, but how much of it did the developer make themselves? And how does it all come together? Topics covered: Frame capturing, fixed resolution rendering, edge detection, posterization, depth of field, bloom Support me on Patreon! Socials: Twitter: Twitch: Discord: Github: References: This series is largely inspired by Muhammad’s “Behind The Pretty Frames“ series of articles which you can read here: Music: Afternoon Break - Persona 3 OST In A Moment’s Time - Skullgirls OST Junes Theme - Persona 4 OST During The Test - Persona 3 OST A New Frontier - VA-11 Hall-A OST Those Who Dwell In The Shadows - VA-11 Hall-A OST Every Day Is Night - VA-11 Hall-A OST Your Love Is A Drug - VA-11 Hall-A OST Underground Club - VA-11 Hall-A OST Just Like This - Persona 3 OST Like A Dream Come True - Persona 4 OST Climactic Return - Danganronpa 2 OST Thanks for watching! This video is dedicated to my friend, Alotryx. #acerola #gamedev #unity3d #graphics #shaders #lethalcompany
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