The Making of Tomb Raider | A Retrospective on the PS1 Classic

The Making of Tomb Raider is a retrospective documentary on the development of the PS1 classic, the original Tomb Raider from 1996. Join us as we go behind the scenes of Lara Croft’s first adventure, and review the creation of a classic with Tomb Raider 1. The late 90’s would see an explosion of games utilizing 3D rendered graphics, an event that would change the landscape of video games forever. One such game was the original Tomb Raider. An ambitious project put together by a team of only six core developers; Tomb Raider would become a landmark for the genre of third person action games. In this episode I take an extensive look into the development of Tomb Raider 1. This video is compiled together from a litany of different quotes, clips, and sources, in an attempt to tell the story of the development team that started one of the biggest franchises in gaming. #TombRaider #retrospective #PS1 #games #review #Documentary This video is the Second part in a series of analysis videos on games called Pixel to Polygon. I will continue to make videos for the series into the future. I would like to thank all the friends and family who offered me encouragement and support while I finished this project. It was a long and tough one and you really helped me to get it done. A special thank you to my friend Mike for processing the voice over audio for me. He is the reason it doesn’t sound like trash this time. Check out my Patreon: Follow me on twitter: Follow me on twitch: The Tweets in this video come from Paul Douglas’ twitter. Check it out here: Check out all the Video and Quote sources used in the video here: Cassette tape stock footage created by user Beachfront at: Book stock footage created by user Videvo at: 00:00 Start 02:49 Initial Concept 06:07 Creating Lara 09:42 Fight for a Female Character 0:12:21 The Voice of Lara 0:13:58 Getting the Greenlight 0:15:58 Development Begins 0:17:35 Meet the Development Team 0:18:54 The Level Editor 0:21:13 Camera System 0:22:06 Optimizations 0:22:28 Level Design 0:24:10 Toby Gard - Lead Designer 0:24:45 Drafting the Script 0:27:10 Modeling and Animation 0:29:05 Transition 0:29:45 Influence of Prince of Persia 0:37:02 Animated by Hand 0:37:38 Transition Back 0:37:50 Open Ended Development 0:38:42 Wild Animals Galore 0:39:57 Combat 0:40:42 Early Prototypes and Cut Content 0:43:42 E3 1996 0:45:12 The Crunch 0:46:39 New Team Members 0:47:53 Tomb Raiders Release 0:49:06 Tomb Raiders Success 0:50:39 Lara Becomes an Icon 0:51:44 Lara’s Sexualization 0:53:59 Struggle for Creative Control 0:55:35 Leaving Core 0:58:16 Galleon 0:59:25 Core’s Remaining Crew 1:00:16 Fall of a Franchise 1:02:11 Crystal Dynamics Takes A Hold 1:02:46 The Return 1:05:03 The End The Development of Tomb Raider The Creation of Tomb Raider The Making of Tomb Raider Making Tomb Raider 1 Tomb Raider PS1 Review Tomb Raider Retrospective Tomb Raider Documentary
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