Game Asset Retro Neon Sign Autodesk3dsMax/SubstancePainter

Download all the original scene files on my Patreon page: Join the Patreon group for more : Special Thanks to my Patrons! Aravise Michael Fitzpatrick dhiraj more Red Hector Cuevas Elvijs Dovans Valera Saleh pascal Richard Akalari Nikita Malashkin loyen léo 바다 Annabelle Pries Tuấn Lộc Lê Đăng David Clabaugh In this video I’ll show you the complete workflow on how to model, unwrap, a Retro Neon Sign in Autodesk 3dsMax and then texturing it in Substance Painter. We’ll begin by modeling our model, then we’ll make the high poly version and unwrap the model in 3dsMax. After that, we’ll bake the high and lowpoly versions and texture in Substance Painter. Follow me: Artstation: Behance: Facebook:
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