Where have I been? + MODERN SA2 2024 PREVIEW UPDATES & MORE

Hey kids, what’s up? It’s been a while, hasn’t it? To sum up the start of this video, I’ve been away perfecting my craft yet again. This video will reveal an upcoming update for not one, but TWO projects and marks the first of my videos having a new editing style! In the gameplay part of this video, you will see a ton of new animations, new FOV slider (faster you go, FOV increases), new camera height (no more floor camera like SA1/2!), sound design, object layouts, minor texture changes, new voicelines for Sonic and a more consistent UI (new Item Box & Chaos Drive UI). You’ll also notice slope physics have been restored! SA1/2 has a set intensity value for this. SA2 suffers from on/off slope physics, so I increased the slope intensity, but not to the max so you don’t go too fast. Characters feel more natural to play with in the new build, which you’ll see in July. Try out Modern SA2: The Trial here: Join the
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