Why Spec Ops: The Line Mattered

šŸ”“ Get bonus content by supporting Game Makerā€™s Toolkit - šŸ”“ Spec Ops: The Line has been removed from all digital storefronts, due to licensing issues. Why was this game so important? Letā€™s understand the context surrounding its release. GMTK Minis are short, scrappy videos designed to let me comment on noteworthy news events. Enjoy! === Sources and Resources === - Sources [1] Spec Ops: The Line delisted fromĀ Steam | Eurogamer [2] We Are Not Heroes: Contextualizing Violence... | GDC Vault [3] Donā€™t Be A Hero - The Full Story Behind Spec Ops: The Line | Polygon [4] Shooters: How Video Games Fund ArmsĀ Manufacturers | Eurogamer [5] Playing War: Military Video Games After 9/11 | Matthew Thomas Payne [6] Game Designer Dave Theurer on ā€œMissle Commandā€œ | YouTube [7] Hideo Kojima | Twitter [8] Spec Ops: The Lineā€˜s lead writer on creating an un-heroic war story | Ars Technica [9] Spec Ops: The Line - Learn about the story with lead writer Walt Williams | Games Radar [10] Dissecting the Horror: The Mysteries of Spec Ops The Line | 1UP (Archived) :// [11] Special Edition Spoilercast: Spec Ops: The Line | GameSpot [12] The touch that transcends violence and death | Chicago Tribune (Archived) [13] 87% Missing: The Disappearance Of Classic Video Games | Video Game History Foundation - Additional resources Spec Ops The Line... 5 Years Later | Raycevick Spec Ops: The Line - A Literary Analysis | Games As Literature Errant Signal - Spec Ops: The Line | Errant Signal How Spec Ops: The Lineā€™s Opening Manipulates You | Monty Zander Having Fun is Wrong: An Analysis of Spec Ops: The Line | Professor Bopper === Credits === Music provided by Epidemic Sound - (Referral Link) === Subtitles === Contribute translated subtitles - TBA
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