Plasticity for Games - Full Process | Episode 2, Optimization, UV’s & Baking Maps
Episode 2 of a 3 Part Series where we make a Game Asset using Plasticity, Blender, Marmoset Tool bag, and Substance Painter to make a game ready Asset
N-Gone (1 click asset Optimisation) by Take Refuge 3D
NGon Loop Select by Amandeep:
00:00 Intro
01:00 Plasticity Export Settings
03:10 Importing into Blender
04:04 Optimizing and Naming Conventions
13:36 UV Mapping
39:23 Vertex Colors
41:36 Packing UVs
48:53 Export For Texture Maps
50:07 Baking Texture Maps
“Overcome“
Instrumental by Homage
1 view
156
39
3 weeks ago 00:00:12 1
car fridge mould car refrigerator mold plastic injection mould #maker #mold #factory #oem #fridge
1 month ago 00:11:19 1
10 Integrative Approaches in Plastic Surgery | Episode 10 of SurgiMind Podcast | Plastic Surgery
2 months ago 00:00:27 1
Plastic Plywood for Formwork, pallets packing
2 months ago 00:08:17 1
Perfect plaid bows😍🎀 Школьные бантики в клетку😏🎀😉
2 months ago 00:09:46 1
Air Dry Clay Cat Yoga | DIY sculpture | Plastic Bottle + Clay Best Out of Waste 💡
2 months ago 00:18:00 1
SUBtitles DIY Cord BAG on plastic canvas / crochet
2 months ago 00:31:01 1
DIY cardboard Fireplace / Камин из картона своими руками
2 months ago 00:10:01 17
DIY Macrame Tutorial | How To Make Macrame Ball/Baubles Ornament | Easy Tutorial For Beginners