Why Stairs Suck in Games... and why they don’t have to

Let’s talk about stairs, why they suck in games, and what can be done about that. You wouldn’t think stairs are that hard for video games, until you see some of the bugs they can cause Check out a live demo of the OpenKCC Project here - Chapters: 00:00 Getting High 01:18 What are Stairs? 02:33 Hiding the Problem with Ramps 03:48 What is a Step Again? 05:00 Snapping Down Steps 06:46 Oh Right, Going Up Steps Too 07:49 Can We Snap Up Steps Too? 09:36 Costs and Benefits of Solving Stairs 10:28 Don’t Settle for Less #gamedev #unity #stairs References: [1] Toyful Games - Making A Physics Based Character Controller In Unity (for Very Very Valet) -
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