Megaman 9 and 10 in 32-bit (Galaxy Man and Sheep Man Boss Battles)

For Megaman 8 and Megaman and Bass Sprite fans. This is only an animation, not a game. Actually, what I wanted to do is X7 in 32-bit but doing MM9 in 32-bit would be faster and less work. Since it’s quick I added MM10 as well. Megaman 9 is unexpectedly incredible but personally, I would prefer Megaman 9 and 10 in Megaman 8 sprite style with less cute backgrounds but it’s clear 8-bit MM9 is for the 8-bit fans and nostalgia. I only intent to do the Version 2 Boss Battles but when I started working on this I think everyone would prefer if I do the original as well. Version 2 is a concept. I wish I could turn it into a game and try it. On V2, Megaman can charge and slide. Robot Masters have new attacks but deals less damage compared to the original. However, the bosses have an overdrive attack that would be deadly. I love the overdrive attacks on X8. Powered Up has that as well but it’s not that deadly. Bosses don’t take damage when they execute their overdrive attack.
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