Director Wes Ball: Unreal and the Future of Filmmaking

Are you wondering about the future of filmmaking and the VFX industry? Are you exploring virtual production and Unreal Engine 5? Then this is the video for you! Wes Ball, the feature film Director of THE MAZE RUNNER trilogy and THE PLANET OF THE APES franchise, shares his excitement at realtime and virtual production. Wes graduated from the Florida State University College of Motion Picture Arts. In 2003, his short film A WORK IN PROGRESS won a Student Academy Award from the Academy of Motion Picture Arts and Sciences. His animated short RUIN got the attention of executives at 20th Century Fox and earned him his first feature directing job THE MAZE RUNNER. After the success of the film, Ball started his own production company OddBall Entertainment. In this video, Wes talks about the future of feature films with the advent of Unreal Engine 5, the future of storytelling with the incorporation of realtime – and how it’s revolutionizing the entire filmmaking process. Wes shares his experience with creating visuals and immersive worlds in his films with Unreal. As a director, he also talks about directing remotely and the new pipeline. The new technology is exciting, and so are the new skills you need to learn as an artist. So be on the cutting edge of this technology! LINK TO FULL INTERVIEW WITH WES: TARGETED PLAYLIST LINK: PLEASE SUBSCRIBE TO MY CHANNEL: Listen to ALLAN McKAY’S PODCAST: Upload THE ULTIMATE DEMO REEL GUIDE by Allan McKay: PRODUCTIVE ARTIST GUIDEBOOK by Allan McKay: SAY HELLO ON SOCIAL MEDIA: • Instagram: • Facebook: • Twitter: • Website: YOUTUBE URL: VIDEO HASHTAGS: #allanmckay, #VFX, #BrandingforArtists
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