organ in Cinema 4D

I recently finished creating a rendering of a musical organ in Cinema 4D, and I am very happy to share with you some details of this project! At the beginning of the process, I did a lot of research and found several high-quality references of musical organs to get an idea of the shape and details. Also, blocking was an important step where I determined the overall composition and arrangement of the elements. After that, I moved on to modeling the basic organ shapes using Cinema 4D tools. I paid great attention to details in order to achieve a high level of realism. Then I started to scan the model to prepare it for subsequent texturing. I used Cinema 4D features to create an optimal deployment that allowed me to easily apply textures to the model. After that, I transferred the model to Photoshop, where I developed textures for different elements of the organ. Paying attention to details and achieving realism, I created textures that emphasize the relief and features of each el
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