Автор - Neonfire Studio
ссылка -
От автора:
In this video, I’ll show you how to create Auto Depth of Field (DOF) with smooth transitions in Godot 4. This step-by-step tutorial covers everything you need to know, from setting up raycasts to scripting blur ranges, making it easy to follow along. Whether you’re new to Godot or improving your game’s visual effects, this guide will help you achieve Dynamic Looking DOF for your projects!
10 views
265
80
1 day ago 00:05:21 3
Godot 4 - How to stop enemies falling off platforms using a RayCast
1 day ago 00:09:38 12
Godot 4 - 3D Dice Rolling Animation
2 days ago 00:36:07 22
Godot 4 - A Complete Guide to Y-SORTING
2 days ago 00:14:50 19
Godot 4 - Build Sudoku Game
2 days ago 00:05:22 16
Godot 4 - Random Items with Rarity Logic
3 days ago 00:07:06 15
Godot 4 - How to make things float
3 days ago 00:05:48 18
Godot 4 - Button Push
3 days ago 00:06:27 23
Godot 4 - 3D overlay on 3D scene
4 days ago 00:02:58 32
Godot 4 - Mesh Masks To See-through Other Objects
4 days ago 00:41:21 127
Godot 4 - Your First 3D Platformer Tutorial
4 days ago 00:04:09 25
Godot 4 - Analog Clock
4 days ago 00:18:05 27
Godot 4 - Making Minesweeper
4 days ago 00:36:39 552
Godot Engine 4 - Создание базового Java / Kotlin плагина для игры в Android Studio
5 days ago 00:09:39 33
Godot 4 - Rigid Body Character Controller
5 days ago 00:15:55 31
Godot 4 - Visibility Occlusion
5 days ago 00:02:07 18
Godot 4 - Create a 3D Minimap
5 days ago 00:14:37 21
Godot 4 - CARD GAME Tutorial (part 7) - Create an OPPONENT
6 days ago 00:02:10 583
Automate Level Design with Tiled Automapping & Godot 4.3 C#