Tripwire Interactive unleashes the first of a multi-part developer diary series for KILLING FLOOR 2, documenting the process behind creating this sci-fi horror, first person shooter – right down to the bloody, gory details. In the premiere installment “THE ZEDS”, Creative Director of Tripwire Interactive, William Munk along with Motion Capture Actor, Jackamo Harvey give viewers an in-depth look at what it takes to master the terrifying look and feel of all the unworldly creatures found in KILLING FLOOR 2 kn
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