Animated multipoint gradients & gradient-driven type distortion in Cavalry 1.5
Today we gonna look intro creation of two effects driven by đ multipoint gradients in Cavalry .
0:00 Intro
0:23 What we will create?
02:00 Basics
12:39 Effect 1 Area creation
28:38 Controlling Points
33:40 Dancing Area
34:23 Path Offset and Duplicator
40:15 Add Type
43:21 Effect 2 Type Distortion
Multipoint gradients are quite unique in a motion design area and in a traditional design tools.
Part 1. Introduction to Multipoint gradients
I will show basic things we can do with them and we will proceed to a more complex setup.
We will replicate cover title setup I used in the beginning. We will use a Custom Shape technique to instance copies, will make Nulls to control position of gradient stops as well as Math2 Utility to apply motion in a certain area.
Part 2. Gradient-driven Type distortion
Time to swirl your typeface
We will use Distortion Filter but will drive it with Multipoint gradient in a Blend Shader. We will tweak its look through already known techniques.
Cavalry version used in video:
Documentation:
Cavalry is free (up until 1920x1080)
Instagram:
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