ZBrush to V-Ray for Maya - 32 Bit Displacement Maps
Learn in this ZBrush to V-Ray video tutorial how to set up a production ready displacement map in a few easy steps.
File Names UDIM - 05:34
ZBrush Map Export Settings - 10:00
Fix split meshes - ZBrush - 11:00
Import split meshes fix Maya - 12:55
Correct naming for disp maps - 14:19
Displacement Node Settings - 16:22
UDIM setup for file nodes - 18:00
Fixing UDIM/Negative Colors Bug : 20:20
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Website - https://flippednormals.c
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