Cinema 4D Xpresso Tutorial 61: Text FX with Thinking Particles (Part 1 - Materialisation)

In this Cinema 4D tutorial, we will create a Thinking Particles rig to create text which materialises into our scene. What we are actually doing, is producing a particle morph, which controls the positions the points that make up the Text Splines of each letter. My thanks go to the following people, all of whom have been kind enough to buy me a coffee: Matt, Cedric, Uriah, Willy, Vadim and Tim. Your generosity is greatly appreciated! If you wish to by me a coffee, you may do so here: 0:00 - Intro. 0:49 - Setting Up the Text Objects. 4:21 - Xpresso (Part 1) Particles and Groups. 12:51 - Xpresso (Part 2) Creating the Particle Morph’s Current State. 17:08 - Xpresso (Part 3) Creating the Particle Morph’s End State. 24:29 - Xpresso (Part 4) Controlling the Text Objects’ Visibility. 30:46 - Setting Up the Xpresso Expression for the ‘M’. 35:46 - Adding the Tracers. 37:32 - Finalising the Text Objects and Xpresso.
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