Blender tutorial - Easy ID Maps Via Vertex Painting for Game Asset Texturing

➤ FREE Game Asset Guide for Blender (click to download) Buy HARDOPS and BOXCUTTER addons (affiliate link): Blender Tutorial for creating ID maps for texturing models / game assets / etc. via vertex painting in Blender. Great for texturing in programs like Substance Painter or Quixel Mixel, without necessity of map baking in Blender. Check out Blender Bros Patreon! Blender Bros Discord and FB Group links - here you can ask questions regarding Blender! Ryuu’s links (stores / websites / portfolios) Blender add-ons that I use everyday and recommend: Buy HARDOPS and BOXCUTTER addons (affiliate link): Buy Mesh Machine, Decal Machine, Machine Tools (affiliate links): Buy Quick Shot / KITOPS 2 / Definitely EEVEE materials / Bevel Sir Charles decal packs Buy Cablerator (affiliate link) Buy Smudgr Pro / Instamat (affiliate link) Photographer 3 / Light Pack 02 Power Save / Power Link / Power Backup Zen UV World Align: 50 Sci-fi decals pack: CurveArrayPro MagicCurve =186 202 Decal Packs Join me and Subscribe! Let’s play scifi games and talk 3D design and ideas:
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