Art Direction for AAA UI

In this 2018 GDC talk, DICE LA’s Omer Younas explains how to create consistent, engaging UI art for AAA games using relevant theory and best practice. Please note: This talk originally contained a sketch from Saturday Night Live featuring Ryan Reynolds. For context, that skit can be viewed here: Register for GDC: Join the GDC mailing list: Follow GDC on Twitter: GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
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