Building a Design System In Figma for Beginners, using Pixellink Design System Lite | Step-by-step Tutorial
In this beginner-friendly series, we dive into the world of design systems. More specifically, we focus on leveraging the Pixel Ink Design System Lite to create and use components and variables and learn how to merge them together. As we build assets for our projects, we’ll cover everything from the essential elements to setting up animations and interactions. This lesson focuses on creating interactive buttons with multiple states and styles, utilizing semantic collections, layering, and setting up animations. Additionally, we introduce our upcoming beta for the Variable Toolkit, which assists in applying variables directly to your assets. Sign-up links for the Pixel Ink Design System Lite and Pixellink Variable Toolkit beta test can be found in the description box below. This series is perfect for anyone looking to understand and implement the design to development pipelines and behaviour of items inside a design system while keeping in mind the human experience in design.
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Pixellink Design System Lite: 👇
Pixellink Variable Toolkit beta:👇
00:00 Introduction to Design System Building
01:04 Overview of the Pixel Ink Design System Lite
01:57 Exploring the Design System in Figma
02:35 Understanding the Design Process and Human Experience
04:10 Color Sets and Styling in the Design System
05:13 Setting Up Variables and Scaling in the Design System
08:20 Building the First Component in the Design System
18:40 Creating Button Variants and Interactions
26:47 Building Additional Button Styles
34:30 Introduction to the Variable Toolkit
36:28 Conclusion and Next Steps