Godot 4 Third Person Controller #1 - Movement, Camera, Animation

This is the first part of my Godot 4 Third Person Controller series. In this video I’ve covered three main topics of a third person controller system: movement, camera controls, and basic animations. Support me: Full Playlist: Next Video: Project Link: Godot Engine: Timestamps: 0:00 Intro 0:21 Project Overview 1:04 Environment 1:21 Import 3D Character From Blender to Godot 1:55 Third Person Camera 3:30 3D Camera Collision 4:40 Using Resource to Create States 5:40 Player Inputs 6:41 Movement Controller 8:30 Change Camera FOV with Movement 9:06 Third Person Animation Controller 10:30 Outro
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