Making Starfield with Bethesda’s Todd Howard | The AIAS Game Maker’s Notebook Podcast
Ted Price chats with Todd Howard about Bethesda’s much anticipated spacefaring RPG, Starfield. Together they discuss the early ideas that led to Starfield and what the first year of development looked like; how they go about designing multiple complex game systems; how their extensive experience in open world RPGs helped them prioritize goals and milestones; building lore for an expansive original IP; and how player creativity has far exceeded their expectations.
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Timestamps:
0:00 Introduction
1:26 Episode Start
3:35 Expectations for Starfield with fans
9:20 Advice for systems designers
11:46 Experience Transitioning into Microsoft
14:44 Taking Notes from Other Games
17:14 When the Idea of Starfield Was Born
19:43 Developing the &quo
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