I interviewed the Half-Life 2: RTX team!

Check out the Half-Life 2: RTX website! - Check out the official Half-Life 2: RTX LambdaGen page! - Check out the official Half-Life 2: RTX Twitter page! - Featuring: Kralich - Half Life 2 RTX co-lead developer WormSlayer - Half Life 2 RTX co-lead developer MDDBULLDOGG - Half Life 2 RTX co-lead developer Nyle Usmani - NVIDIA Product Manager for RTX Remix Chapters: -------------- 00:00 - Intro 00:38 - Introducing our guests! 2:32 - What’s the team’s design philosophy on this project? 3:21 - Will there be more polygons or just texture & lighting updates? 6:43 - What are the ratios of Nvidia’s work vs community’s work? 15:21 - Does Valve have any involvement in it? 16:14 - Will it be possible to play mods with this? 18:06 - What’s the process of remaking textures? 19:46 - How will the human characters
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