Ratchet and Clank Rift Apart | PC CAN Load The Portal Sequence Faster Than The PS5 After All

It turns out that the reason for the slower portal sequences completion on PC compared to the PS5 was due to the presence of a file in the game folder. If you remove the file, the loading times improve. Without this file, PC takes the lead. Keep in mind that first you have to run the game with file in the game folder, and then you will have compiled shaders in AppData\Local\NVIDIA\DXCache. After doing so, you can delete the file, and you should not be seeing any shader compilation stutter. Thanks to @moeezmalik3598 for bringing this to my attention. Also, credit to @GamerInVoid for the PS5 footage used in this video. You can watch their video here: System specs: ➤ RX 6950 XT ➤ Ryzen 7 7700X ➤ 32 GB Corsair Vengeance DDR5 ➤ ASUS ROG STRIX B650E-F GAMING WiFi ➤ Crucial T700 SSD Gen5 ➤ Sabrent Rocket 4 Plus-G SSD Gen4 ➤ Seasonic Focus GX-1000 ➤ Arctic Freezer 34 CO ➤ Phanteks Eclipse P500A DRGB ➤ Windows 11 ABOUT COMPUSEMBLE Compusemble exists to help you build the best tech system for your needs. We do this through a variety of ways: Browse, Compare and Buy computer parts and system builds. To search through our collection of handpicked products and our build guides, visit: ➤ Blog: CONNECT ➤ Like and share our videos. ➤ Subscribe to our YouTube channel and hit the Bell icon to get notifications for new videos. ➤ Follow us on Twitter: #ratchetandclank #RatchetPC #SSD #AMD
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