Baldur’s Gate 3: Fireball sound design

This is the sound design I did for the fireball spell. Fire alone doesn’t produce an interesting sound, so I combined various elements. These include cloth rips, canned air, and the sound of plastic melting. I used only two actual fire sources: a bonfire with significant crackle and a large torch that moved quickly past the microphone. The sounds were then processed through the following tools: Filterfreak Analog Channel FabFilter Saturation Waves lo-air. ©2020 - 2023 Wizards of the Coast. WIZARDS OF THE COAST, BALDUR’S GATE, DUNGEONS & DRAGONS and its respective logos are registered trademarks of Wizards of the Coast LLC. ©2020 - 2023 Larian Studios. LARIAN STUDIOS is a registered trademark of Larian Studios Games ltd. affiliates. All Rights Reserved.
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