Unreal Engine 4 Architectural Visualization - River House (Cinematic & VR)
This is the final version of my undergrad thesis project exploring UE4 as a medium for arch viz.
This project began in September of last year (at least in the planning stages) and I’m happy with where this project turned out. It was a real struggle trying to figure out proper lighting for both interior and exterior at the same time and I would say it’s still not close to perfect. At the same time probably equally challenging for me is the fact that I have no architectural background and have never taken a
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The Blood of Dawnwalker — Gameplay Reveal Event Announcement